| ApplyLightInfoRecord | Spotlight |
Declaration:
PROCEDURE ApplyLightInfoRecord
( hSymboL :HANDLE; hObject :HANDLE ) ; Description:
Apply Light Info Record from a symbol to an object.
| DBeam_Begin | Spotlight |
Declaration:
PROCEDURE DBeam_Begin
; Description:
start drawing beam routine
| DBeam_BeginShttGet | Spotlight |
Declaration:
PROCEDURE DBeam_BeginShttGet
; Description:
Start shutter get routine
| DBeam_End | Spotlight |
Declaration:
PROCEDURE DBeam_End
; Description:
end drawing beam routine and create the beam
| DBeam_EndShttGet | Spotlight |
Declaration:
PROCEDURE DBeam_EndShttGet
( bUseLampRotFlag:BOOLEAN ) ; Description:
End creating 3D shutter object
| DBeam_Get2DLines | Spotlight |
Declaration:
FUNCTION DBeam_Get2DLines
:HANDLE ; Description:
Return the most recently created beam object
| DBeam_Get2DLn2FOff | Spotlight |
Declaration:
FUNCTION DBeam_Get2DLn2FOff
:HANDLE ; Description:
Return the most recently created beam object
| DBeam_Get2DObjAtFs | Spotlight |
Declaration:
FUNCTION DBeam_Get2DObjAtFs
:HANDLE ; Description:
Return the most recently created beam object
| DBeam_Get2DObjFOff | Spotlight |
Declaration:
FUNCTION DBeam_Get2DObjFOff
:HANDLE ; Description:
Return the most recently created beam object
| DBeam_Get3DShutter | Spotlight |
Declaration:
FUNCTION DBeam_Get3DShutter
:HANDLE ; Description:
Return the created 3D shutter object
| DBeam_GetLast2DObj | Spotlight |
Declaration:
FUNCTION DBeam_GetLast2DObj
:HANDLE ; Description:
Return the most recently created 2D beam object
| DBeam_GetLastObject | Spotlight |
Declaration:
FUNCTION DBeam_GetLastObject
:HANDLE ; Description:
Return the most recently created beam object
| DBeam_GetLines | Spotlight |
Declaration:
FUNCTION DBeam_GetLines
:HANDLE ; Description:
Return the most recently created beam object
| DBeam_GetLines2FOff | Spotlight |
Declaration:
FUNCTION DBeam_GetLines2FOff
:HANDLE ; Description:
Return the most recently created beam object
| DBeam_GetObjAtFocus | Spotlight |
Declaration:
FUNCTION DBeam_GetObjAtFocus
:HANDLE ; Description:
Return the most recently created beam object
| DBeam_GetObjFallOff | Spotlight |
Declaration:
FUNCTION DBeam_GetObjFallOff
:HANDLE ; Description:
Return the most recently created beam object
| DBeam_SetBeamAngle | Spotlight |
Declaration:
PROCEDURE DBeam_SetBeamAngle
( angle:REAL ) ;
| DBeam_SetBeamAngle2 | Spotlight |
Declaration:
PROCEDURE DBeam_SetBeamAngle2
( angle:REAL ) ;
| DBeam_SetBShutAngle | Spotlight |
Declaration:
PROCEDURE DBeam_SetBShutAngle
( angle:REAL ) ;
| DBeam_SetBShutDepth | Spotlight |
Declaration:
PROCEDURE DBeam_SetBShutDepth
( depth:INTEGER ) ;
| DBeam_SetFallOffDist | Spotlight |
Declaration:
PROCEDURE DBeam_SetFallOffDist
( dist:REAL ) ;
| DBeam_SetFocusPoint | Spotlight |
Declaration:
PROCEDURE DBeam_SetFocusPoint
( ptX :REAL; ptY :REAL; ptZ :REAL ) ; Description:
Set focus point for the beam
| DBeam_SetLampRot | Spotlight |
Declaration:
PROCEDURE DBeam_SetLampRot
( rot:REAL ) ;
| DBeam_SetLightOrigin | Spotlight |
Declaration:
PROCEDURE DBeam_SetLightOrigin
( originX :REAL; originY :REAL; originZ :REAL ) ; Description:
Set light origin for the beam.
| DBeam_SetLShutAngle | Spotlight |
Declaration:
PROCEDURE DBeam_SetLShutAngle
( angle:REAL ) ;
| DBeam_SetLShutDepth | Spotlight |
Declaration:
PROCEDURE DBeam_SetLShutDepth
( depth:INTEGER ) ;
| DBeam_SetRShutAngle | Spotlight |
Declaration:
PROCEDURE DBeam_SetRShutAngle
( angle:REAL ) ;
| DBeam_SetRShutDepth | Spotlight |
Declaration:
PROCEDURE DBeam_SetRShutDepth
( depth:INTEGER ) ;
| DBeam_SetShow3DType | Spotlight |
Declaration:
PROCEDURE DBeam_SetShow3DType
( typeFlag:INTEGER ) ;
| DBeam_SetShowAtPoint | Spotlight |
Declaration:
PROCEDURE DBeam_SetShowAtPoint
( showFlag:INTEGER ) ;
| DBeam_SetTShutAngle | Spotlight |
Declaration:
PROCEDURE DBeam_SetTShutAngle
( angle:REAL ) ;
| DBeam_SetTShutDepth | Spotlight |
Declaration:
PROCEDURE DBeam_SetTShutDepth
( depth:INTEGER ) ;
| DBeam_ShowBeamLines | Spotlight |
Declaration:
PROCEDURE DBeam_ShowBeamLines
( showFlag:BOOLEAN ) ;
| LightingDevParamEdit | Spotlight |
Declaration:
PROCEDURE LightingDevParamEdit
; Description:
Shows a dialog to edit the Lighting Device Parameters.
| SL_Export | Spotlight |
Declaration:
PROCEDURE SL_Export
( exportType :INTEGER; instHand :HANDLE; fieldName :DYNARRAY[] of CHAR ) ; Description:
Export Spotlight Data to xml file.
| SL_Import | Spotlight |
Declaration:
PROCEDURE SL_Import
( paramSelfHandle:HANDLE ) ; Description:
Import Spotlight Data from xml file.
| SL_UpdateSAcc | Spotlight |
Declaration:
PROCEDURE SL_UpdateSAcc
( InstHand :HANDLE; InstUID :DYNARRAY[] of CHAR ) ; Description:
Updates an esisting Static Accessory UID in the data exchange file.
| SL_UpdateUID | Spotlight |
Declaration:
PROCEDURE SL_UpdateUID
( oldUID :DYNARRAY[] of CHAR; newUID :DYNARRAY[] of CHAR ) ; Description:
Changes an esisting UID in the data exchange file.